Národní úložiště šedé literatury Nalezeno 2 záznamů.  Hledání trvalo 0.00 vteřin. 
High-Quality Shadow Rendering from Complex Light Sources
Navrátil, Jan ; Sochor, Jiří (oponent) ; Navrátil, Jan (oponent) ; Zemčík, Pavel (vedoucí práce)
In interactive applications, shadows are traditionally rendered using the shadow mapping algorithm. The disadvantage of the algorithm is limited resolution of depth texture which may lead to unpleasant visual artifacts on shadow edges. This work introduces an approach that is based on the improved texture warping. It allows for rendering a scene with the complex light sources, reduce the artifacts on the shadow boundaries and also improve the quality of the shadows regardless of the type of the scene and its configuration.
High-Quality Shadow Rendering from Complex Light Sources
Navrátil, Jan ; Sochor, Jiří (oponent) ; Navrátil, Jan (oponent) ; Zemčík, Pavel (vedoucí práce)
In interactive applications, shadows are traditionally rendered using the shadow mapping algorithm. The disadvantage of the algorithm is limited resolution of depth texture which may lead to unpleasant visual artifacts on shadow edges. This work introduces an approach that is based on the improved texture warping. It allows for rendering a scene with the complex light sources, reduce the artifacts on the shadow boundaries and also improve the quality of the shadows regardless of the type of the scene and its configuration.

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